Luna

Win rate and pick rate at every medal
Agility · Ranged · Carry, Nuker, Pusher

Ranked · 1–8 Oct

Luna wins about as often at every medal: between 51.2% and 51.7%.

Picked more the higher the medal: in 10% of Herald–Guardian games, 16% of Divine+ games.

All games

51.2%

win rate in Legend–Ancient · in 13% of games

Mostly played as Pos 1 · Carry, in 95% of these games

You on Luna

Positions

Legend–Ancient
PositionPlayedWin rate
Pos 1Carry95%51.5%
Pos 2Mid2.8%46.1%

Win rate by medal

share of Luna's ranked games won

Herald–Guardian
51.7%
Crusader–Archon
51.5%
Legend–Ancient
51.2%
Divine+
51.3%

Pick rate by medal

share of games with Luna on either team

Herald–Guardian
10%
Crusader–Archon
11%
Legend–Ancient
13%
Divine+
16%
How these numbers are made

From STRATZ: ranked games in Legend–Ancient, 1⁠–⁠8 Oct.

STRATZ groups these games by medal in pairs, so Legend and Ancient are counted together. Divine+ counts Divine and Immortal.

Their counts match ranked matchmaking, without Turbo or unranked games.

The position is the one STRATZ records for each player. All positions adds up a hero's games at every position.

Win rate at a position counts only the games where the hero played it. Pick rate is the share of games with the hero at that position on either team.

A hero is listed at a position when it has at least 1,000 games there and a pick rate there of at least 1%.

Winning most also needs a pick rate of at least 2%, so a hero rarely played at the position does not lead it.

Winning most takes the heroes whose win rate stays highest once chance is allowed for, so a hero with a high win rate from only a few games does not get in, and shows them by their win rate.

About 860,000 Legend and Ancient games in these 8 days. The days are today and the ones before it; STRATZ adds games within about an hour, and we update every 3 hours.

Luna is in 12% of games across all medals.

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