Earth Spirit

Win rate and pick rate at every medal
Strength · Melee · Nuker, Escape, Disabler, Initiator, Durable

Ranked · 1–8 Oct

Earth Spirit wins more the higher the medal: 48.7% in Herald–Guardian, 51.0% in Divine+.

Picked more the higher the medal: in 2.3% of Herald–Guardian games, 7.2% of Divine+ games.

All games

50.1%

win rate in Legend–Ancient · in 5.0% of games

You on Earth Spirit

Positions

Legend–Ancient
PositionPlayedWin rate
Pos 1Carry0.2%–
Pos 2Mid40%51.7%
Pos 3Offlane15%49.7%

Win rate by medal

share of Earth Spirit's ranked games won

Herald–Guardian
48.7%
Crusader–Archon
48.8%
Legend–Ancient
50.1%
Divine+
51.0%

Pick rate by medal

share of games with Earth Spirit on either team

Herald–Guardian
2.3%
Crusader–Archon
3.4%
Legend–Ancient
5.0%
Divine+
7.2%
How these numbers are made

From STRATZ: ranked games in Legend–Ancient, 1⁠–⁠8 Oct.

STRATZ groups these games by medal in pairs, so Legend and Ancient are counted together. Divine+ counts Divine and Immortal.

Their counts match ranked matchmaking, without Turbo or unranked games.

The position is the one STRATZ records for each player. All positions adds up a hero's games at every position.

Win rate at a position counts only the games where the hero played it. Pick rate is the share of games with the hero at that position on either team.

A hero is listed at a position when it has at least 1,000 games there and a pick rate there of at least 1%.

Winning most also needs a pick rate of at least 2%, so a hero rarely played at the position does not lead it.

Winning most takes the heroes whose win rate stays highest once chance is allowed for, so a hero with a high win rate from only a few games does not get in, and shows them by their win rate.

About 860,000 Legend and Ancient games in these 8 days. The days are today and the ones before it; STRATZ adds games within about an hour, and we update every 3 hours.

Earth Spirit is in 4.4% of games across all medals.

Powered by STRATZ