Doom

Win rate and pick rate at every medal
Strength · Melee · Carry, Disabler, Initiator, Durable, Nuker

Ranked · 1–8 Oct

Doom wins least in Crusader–Archon: 46.8%, against 47.3% in Herald–Guardian and 49.8% in Divine+.

Picked more the higher the medal: in 3.7% of Herald–Guardian games, 8.7% of Divine+ games.

All games

47.8%

win rate in Legend–Ancient · in 6.4% of games

Mostly played as Pos 3 · Offlane, in 91% of these games

You on Doom

Positions

Legend–Ancient
PositionPlayedWin rate
Pos 1Carry2.1%42.4%
Pos 2Mid3.5%44.2%
Pos 3Offlane91%48.2%

Win rate by medal

share of Doom's ranked games won

Herald–Guardian
47.3%
Crusader–Archon
46.8%
Legend–Ancient
47.8%
Divine+
49.8%

Pick rate by medal

share of games with Doom on either team

Herald–Guardian
3.7%
Crusader–Archon
4.9%
Legend–Ancient
6.4%
Divine+
8.7%
How these numbers are made

From STRATZ: ranked games in Legend–Ancient, 1⁠–⁠8 Oct.

STRATZ groups these games by medal in pairs, so Legend and Ancient are counted together. Divine+ counts Divine and Immortal.

Their counts match ranked matchmaking, without Turbo or unranked games.

The position is the one STRATZ records for each player. All positions adds up a hero's games at every position.

Win rate at a position counts only the games where the hero played it. Pick rate is the share of games with the hero at that position on either team.

A hero is listed at a position when it has at least 1,000 games there and a pick rate there of at least 1%.

Winning most also needs a pick rate of at least 2%, so a hero rarely played at the position does not lead it.

Winning most takes the heroes whose win rate stays highest once chance is allowed for, so a hero with a high win rate from only a few games does not get in, and shows them by their win rate.

About 860,000 Legend and Ancient games in these 8 days. The days are today and the ones before it; STRATZ adds games within about an hour, and we update every 3 hours.

Doom is in 5.9% of games across all medals.

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